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3delight with Houdini renderman compliant renderer

#1 User is offline   daisuke Icon


  •  Daisuke
  •  FX Fan
  •  New Zealand

  •   203 posts
  •   27-September 09

Posted 20 October 2009 - 02:30 AM

Since I have a houdini license to play with at home.. I may as well try out 3delight in houdini..

Here is a guide how to set it up with houdini.

http://odforce.net/w...p/3DelightSetup

Quote

3Delight is our full-featured, fast, fully mature and RenderMan®-compliant renderer.


Posted Image

houdini.env file was found in
(Vista)
C:\Users\username\Documents\houdini10.0

Some links that may be useful later:
http://www.virtualri...-with-3delight/
http://www.sfdm.scad...te/lod/lod.html
http://www.3delight....t_24.html#SEC34
http://odforce.net/w...p/3DelightSetup

Discussions on setup:
http://www.3delight....opic.php?id=626
http://www.sidefx.co...hlight=3delight
http://www.sidefx.co...hlight=3delight
// my questions
http://www.3delight....?pid=8982#p8982
http://forums.odforc...using-3delight/

tuts:
looks like cmivfx has a tut on shading in houdini
DT has one on mantra
3dbuzz doesn't have any atm

Related to houdini VEX shaders:
Writing VEX shaders for physically based rendering (PBR)- http://www.sidefx.co...dini9.1/vex/pbr
~ houdini fan ~
0

#2 User is offline   daisuke Icon


  •  Daisuke
  •  FX Fan
  •  New Zealand

  •   203 posts
  •   27-September 09

Posted 20 October 2009 - 08:39 PM

RSL -> VEX
http://sfdm.ca.scad....conversion.html

Quote

Upon writing in RSL and VEX, it is quickly noticed as to how similar each language is to one another. By citing those similarities and the differences between the two, it is feasible to write a script which will convert one into another. In this case, a basic RSL plastic shader is to be converted into a VEX equivalent. Before this can be done - the differences between the languages should be noted:

~ houdini fan ~
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