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Cannon FX

#1 User is offline   daisuke Icon


  •  Daisuke
  •  FX Fan
  •  New Zealand

  •   203 posts
  •   27-September 09

Posted 09 March 2010 - 08:36 PM

Here is a playblast of cannon fx in Maya i did 2 years ago.

I plan to improve it soon. I don't remember the settings I used.



Feel free to post your cannon fx in this thread to discuss about this subject.
~ houdini fan ~
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#2 User is offline   BrianLooney Icon


  •  Brian Looney
  •  Oklahoma
  •  Freelance 3D
  •  USA

  •   9 posts
  •   29-April 10

Posted 29 April 2010 - 11:14 PM

Cool smoke effects! I think it could be improved by speeding up the first part where it explodes out of the cannon, then slowing at the middle/end.
Brian Looney
Tulsa, Oklahoma
Models and Textures
Free Webhosting!
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#3 User is offline   daisuke Icon


  •  Daisuke
  •  FX Fan
  •  New Zealand

  •   203 posts
  •   27-September 09

Posted 29 April 2010 - 11:44 PM

Hi Brian, i agree with the first part. It needs more energy and speed to come out.
I hope i get some time soon to fix that!
~ houdini fan ~
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